30 Cute Hello Kitty Cake Ideas and Designs

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Hello Kitty, the cartoon character popular all over the world, was created by the well known Japanese company Sanrio. The character is best known in China, Japan and various other Eastern Asian countries. The popularity of the character has grown immensely over the past years with Hello Kitty becoming a common theme for birthday parties and cakes. Small girls love birthday cakes and cupcakes themed on the cute cat eye secretions in cats with her red bow. Hello Kitty cakes are also quite in demand among teenage girls. Here is a collection of some of the best Hello Kitty cake ideas for you.
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20 Most Sexy Poison Ivy Pictures [NSFW]

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Poison Ivy Pictures: Poison Ivy, aka Pamela Isley, is a supervillain best known for her role in the Batman universe. This sexy comic book character uses natural toxins from plants to control her enemies, and her main goal is to protect the environment. Poison Ivy has a toxic kiss: her first kiss is poison, but the second is its antidote. In her signature leafy green costume, she has served as both a foil and a love interest for the Dark Knight. Poison Ivy has been portrayed on screen by Uma Thurman.

Sexy drawings of heroines and female villains has become something of a controversy in the comic world, and more generally in entertainment. Specifically vigrx plus testimonials, many women point to double standards in how female characters – even formidable, heroic female icons – are presented in comics, which tend to highlight their body parts and make them sex objects for male readers regardless of how this fits in to the story. Specifically, when “The Avengers” film was released, many comic fans pointed to the posters featuring the character of Black Widow (played by Scarlett Johansson), who was featured in a silly and unnatural pose meant to highlight her figure, particularly her butt.

Enjoy the List of 20 Most Sexy Poison Ivy Pictures. You Might also like to visit one of our previous attempt on Sexiest Female Comic Characters.

Effects of Computer Games on Children

Video games have been available to consumers for the last 30 years. They are a unique form of entertainment, because they encourage players to become a part of the game’s script. Today’s sophisticated video games require players to pay constant attention to the game, rather than passively watching a movie. This has both positive and negative impacts on players. Several studies have been published that explore these impacts on today’s children.

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Positive Effects of Computer Games on Children

Video games give your child’s brain a real workout.  In many video games, the skills required to win involve abstract and high level thinking.  These skills are not even taught at school.  Some of the mental skills trained by video games include:

  •    Following instructions
  •   Problem solving and logic
  •   Hand-eye coordination, fine motor and spatial skills. In shooting games, the character may be running and shooting at the same time. This requires the real-world player to keep track of the position of the character, where he/she is heading, their speed, where the gun is aiming, if the gunfire is hitting the enemy, and so on. All these factors need to be taken into account, and then the player must then coordinate the brain’s interpretation and reaction with the movement in their hands and fingertips. This process requires a great deal of eye-hand coordination and visual-spatial ability to be successful.  Research also suggests that people can learn iconic, spatial, and visual attention skills from video games.  There have been even studies with adults showing that experience with video games is related to better surgical skills. Also, a reason given by experts as to why fighter pilots of today are more skillful is that this generation’s pilots are being weaned on video games.
  •   Resource management and logistics.  The player learn to manage resources that are limited, and decide the best use of resources, the same way as in real life.  This skill is honed in strategy games such as SimCity, Age of Empires, and Railroad Tycoon
  •   Multitasking, simultaneous tracking of many shifting variables and managing multiple objectives.  In strategy games, for instance, while developing a city, an unexpected surprise like an enemy might emerge.  This forces the player to be flexible and quickly change tactics.
  • o    Quick thinking, making fast analysis and decisions.  Sometimes the player does this almost every second of the game giving the brain a real workout. According to researchers at the University of Rochester, led by Daphne Bavelier, a cognitive scientist, games simulating stressful events such as those found in battle or action games could be a training tool for real-world situations. The study suggests that playing action video games primes the brain to make quick decisions. Video games can be used to train soldiers and surgeons, according to the study.
  •    Strategy and anticipation – Steven Johnson, author of Everything Bad is Good For You: How Today’s Popular Culture is Actually Making Us Smarter, calls this “telescoping.” Gamers must deal with immediate problems while keeping their long-term goals on their horizon.
  •    Developing reading and math skills – Young gamers force themselves to read to get instructions, follow storylines of games, and get information from the game texts.  Also, using math skills is important to win in many games that involves quantitative analysis like managing resources.
  •  Perseverance – In higher levels of a game, players usually fail the first time around, but they keep on trying until they succeed and move on to the next level.
  •     Pattern recognition – Games have internal logic in them, and players figure it out by recognizing patterns.
  •    Estimating skills
  •    Inductive reasoning and hypothesis testing – James Paul Gee, professor of education at the University of Wisconsin-Madison, says that playing a video game is similar to working through a science problem. Like students in a laboratory, gamers must come up with a hypothesis. For example, players in some games constantly try out combinations of weapons and powers to use to defeat an enemy.  If one does not work, they change hypothesis and try the next one.  Video games are goal-driven experiences, says Gee, which are fundamental to learning.
  •     Mapping – Gamers use in-game maps or build maps on their heads to navigate around virtual worlds.
  •   Memory
  •   Improved ability to rapidly and accurately recognize visual information – A study from Beth Israel Medical Center NY, found a direct link between skill at video gaming and skill at keyhole, or laparoscopic, surgery.
  •   Reasoned judgments
  •   Taking risks – Winning in any game involves a player’s courage to take risks. Most games do not reward players who play safely.
  •   How to respond to challenges
  •  How to respond to frustrations
  •   How to explore and rethink goals
  •   Teamwork and cooperation when played with others – many games are played online and involve cooperation with other online players in order to win.
  •   Simulation, real world skills.  The most well known simulations are flight simulators, which attempt to mimic the reality of flying a plane. All of the controls, including airspeed, wing angles, altimeter, and so on, are displayed for the player, as well as a visual representation of the world, and are updated in real time.
  • Video games introduce your kid to computer technology and the online world.  You should recognize that we are now living in a high-tech, sophisticated world.  Video games make your kid adapt and be comfortable with the concepts of computing.  This is particularly important for girls who typically are not as interested in high technology as much as boys.
  • Video games allow you and your kid to play together and can be a good bonding activity.  Some games are attractive to kids as well as adults, and they could be something that they share in common.  When your child knows more than you, he can teach you how to play and this allows you to understand your child’s skills and talents.
  • Video games make learning fun.   Your kid likes games because of the colors, the animation, the eye candy, as well as the interactivity and the challenge and the rewards of winning.  The best way to learn is when the learner is having fun at the same time.  That’s why video games are natural teachers.  Having fun gives your kid motivation to keep on practicing, which is the only way to learn skills.
  • Video games can make your kid creative. A study by the Michigan State University’s Children and Technology Project found a relation between video game playing and greater creativity, regardless of gender, race or type of video game played. (In contrast, use of cell phones, the Internet and computers other than video games was unrelated to creativity, the study found).
  • Video games can improve your kid’s decision making speed. People who played action-based video and computer games made decisions 25% faster than others without sacrificing accuracy, according to a study from the University of Rochester. Other studies suggests that most expert gamers can make choices and act on them up to six times a second—four times faster than most people, and can pay attention to more than six things at once without getting confused, compared to only four by the average person. Surprisingly, the violent action games that often worry parents most had the strongest beneficial effect on the brain, according to cognitive neuroscientist Daphne Bavelier, who studies the effect of action games at Switzerland’s University of Geneva and the University of Rochester in New York.
  • Video games increase your kid’s self-confidence and self-esteem as he masters games.   In many games, the levels of difficulty are adjustable.  As a beginner, your kid begins at the easy level and by constant practicing and slowly building skills, he becomes confident in handling more difficult challenges.  Since the cost of failure is lower, he does not fear making mistakes.  He takes more risks and explores more.  Your kid can transfer this attitude to real life.
  • Games that involve multiple players encourage your child to work cooperatively to achieve his goals. Your kid learns to listen to the ideas of others, formulate plans with other kids, and distribute tasks based on skills. Some online games are even played internationally, and this can introduce your kid to players of different nationalities and cultures.  This fosters friendships among different people.
  • Video games that require your kid to be active, such as Dance Dance Revolution and Nintendo Wii Boxing give your kid a Electronic Cigarette good workout. When playing these active games for 10 minutes, your kid spends energy equal to or exceeding that produced by spending the same amount of time on a three miles an hour threadmill walk.
  • Kids are not necessarily drawn to video games because of their violence. The attraction lies in their being rewarded by awesome displays of explosions, fireworks, and yes, blood splattering. Also, violent games have the most emotional appeal for kids. But these factors are only secondary to what kids actually enjoy in these games – the opportunity to develop and master skills and have the freedom to make choices in the game universe.
  • Violent video games may act as a release of pent-up aggression and frustration of your kid.  When your kid vents his frustration and anger in his game, this diffuses his stress. Games can provide a positive aggression outlet the same way as football and other violent sports.
  • Playing video games is safer than having your teens do drugs, alcohol and street racing in the real world.

    Negative Effects of Computer Games on Children

  • Most of the bad effects of video games are blamed on the violence they contain.  Children who play more violent video games are more likely to have increased aggressive thoughts, feelings, and behaviors, and decreased prosocial helping, according to a scientific study (Anderson & Bushman, 2001).  The effect of video game violence in kids is worsened by the games’ interactive nature.  In many games, kids are rewarded for being more violent.  The act of violence is done repeatedly.  The child is in control of the violence and experiences the violence in his own eyes (killings, kicking, stabbing and shooting).  This active participation, repetition and reward are effective tools for learning behavior.  Indeed, many studies seem to indicate that violent video games may be related to aggressive behavior (such as Anderson & Dill, 2000; Gentile, Lynch & Walsh, 2004).  However, the evidence is not consistent and this issue is far from settled.   Many experts including Henry Jenkins of Massachusetts Institute of Technology have noted that there is a decreased rate of juvenile crime whch coincides with the popularity of games such as Death Race, Mortal Kombat, Doom and Grand Theft auto. He concludes that teenage players are able to leave the emotional effects of the game behind when the game is over.   Indeed there are cases of teenagers who commit violent crimes who also spend great amount of time playing video games such as those involved in the Columbine and Newport cases. It appears that there will always be violent people, and it just so happen that many of them also enjoy playing violent video games.
  • Too much video game playing makes your kid socially isolated.  Also, he may spend less time in other activities such as doing homework, reading, sports, and interacting with the family and friends.
  • Some video games teach kids the wrong values.  Violent behavior, vengeance and aggression are rewarded.  Negotiating and other nonviolent solutions are often not options.  Women are often portrayed as weaker characters that are helpless or sexually provocative.
  • Games can confuse reality and fantasy.
  • Academic achievement may be negatively related to over-all time spent playing video games. Studies have shown that the more time a kid spends playing video games, the poorer is his performance in school.  (Anderson & Dill, 2000; Gentile, Lynch & Walsh, 2004). A study by Argosy University’s Minnesota School on Professional Psychology found that video game addicts argue a lot with their teachers, fight a lot with their friends, and score lower grades than others who play video games less often. Other studies show that many game players routinely skip their homework to play games, and many students admitted that their video game habits are often responsible for poor school grades.
  • Video games may also have bad effects on some children’s health, including obesity, video-induced seizures. and postural, muscular and skeletal disorders, such as tendonitis, nerve compression, carpal tunnel syndrome.
  • When playing online, your kid can pick up bad language and behavior from other people, and may make your kid vulnerable to online dangers.
  • A study by the Minneapolis-based National Institute for Media and the Family suggests that video games can be addictive for kids, and that the kids’ addiction to video games increases their depression and anxiety levels. Addicted kids also exhibit social phobias. Not surprisingly, kids addicted to video games see their school performance suffer.
  • Kids spending too much time playing video games may exhibit impulsive behavior and have attention problems. This is according to a new study published in the February 2012 issue of the Journal of Psychology and Popular Media Culture. For the study, attention problems were defined as difficulty engaging in or sustaining behavior to reach a goal.
  • Recommendation for Video Games
  • Monitor video game play the same way you need to monitor television and other media.
  • Be a loving, attentive parent who disciplines your child well.  An aggressive child is more a product of dysfunctional parenting than anything else, including violent games and TV.  According to Los Angeles-based psychotherapist Robert Butterworth, PhD, dysfunctional parenting, children with little guilt, and accessibility to firearms with little parental supervision can create violent children.   “Most children who commit violent crime show an early combination of personality and family factors that include having trouble getting along with playmates in preschool,” Butterworth says. “By second or third grade they’re doing poorly in school, and have few friends. By the age of 10 they’re picking fights and getting labeled by their peers as social outcasts.”  What’s more “they typically come from families where parents are poor at disciplining because they are indifferent, neglectful, too coercive or they use harsh physical punishment with little love.”
  • Although playing video games can be a learning experience, give your kid a variety of entertaining things to learn from, so your kid will not be addicted to just one thing.   Be sure to make him read books, play sports, interact with other kids, and watch good TV.  Everything should be taken in moderation.  The American Academy of Pediatrics recommends that children not spend more than one to two hours per day in front of all electronic screens, including TV, DVDs, videos, video games (handheld, console, or computer), and computers (for non-academic use). This means seven to fourteen hours per week total.
  • Limit the amount of time they could play and also used the video game ratings to limit the content of the games have children who do better in school and also get into fewer fights.
  • Monitor the effect of video games on your child.  Observe his behavior.  If it appears that he is becoming more aggressive with his siblings or friends during the period that he is playing violent games, stop him from playing the games.  If he becomes interested in history after playing historical games, then the game is beneficial to him.
  • What to look for in choosing a video game
  • Decide what is acceptable in your home and if you think violent games are not acceptable, explain to your kid the reason why it might be bad for him.
  • Check the Ratings of the game before you buy it or allow your kid to play it.  Check its rating which is indicated in the box.  Note the title and cover picture.  If they have themes of sex and/or violence, then these themes are in the game.  If possible, be familiar with the game or read its reviews in the internet.  Sometimes, the “bad” part of the game is hidden in the higher levels.  Do not neglect supervising your kid as a parent.
  • Consider your child’s maturity level to determine which games are suitable for him.  Chronological age is not necessarily a measure of maturity.
  • Pick games that require the player to come up with strategies, and make decisions in a game environment that is more complex than punching, stealing, and killing.
  • Look for games involving multiple players to encourage group play.

According to Los Angeles-based psychotherapist Robert Butterworth, PhD , you should “evaluate the shows and games not just in terms of violence or obscenity, but in terms of the mental engagement that they require.  Boys need to slay dragons and play games with action figures of cowboys and Indians,” he says. “They need to be in a fantasy where they are conquering heroes; suppressing this may have long-term effects that may not be good.”

20 Cool Number Plate Designs

Here are some Cool Number Plate Designs, which we don’t come across in our day-to-day life. Some of these letters & numbers combinations subaction showcomments propecia archive remember used on vehicle license plates are straightforward until you view them in your rear-view mirror, which adds a new dimension to it.

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

Number Plate Designs

10 Most Famous Streets of London

Just as London is famed for its many landmarks and attractions, so too is it home to a number of streets whose names are known across the globe. Whether it’s because of their renowned shopping opportunities, illustrious theatres or even their use as a setting in an historic work of fiction, there are certain streets that will always attract visitors who come to London. Here is the Most Famous Streets of London.

The Mall
The Queen & other royals travels along the mall during special occasions including weddings.

Whitehall
The Cenotaph in memory of those who gave their lives in since 1918- The Foreign Office –

Free to do
London Park
Stroll through the royal parks & wonderful well kept gardens.
Feed the ducks.
Sit and have a picnic.

Downing Street
The home to the Prime Minister & when I was a child you could stand opposite number 10. Arguably one of the most recognised street names in Europe, Downing Street is home to the Prime Minister at Number 10, as well as his right hand man the Chancellor of the Exchequer at Number 11. Sadly, it is not possible to walk down the street, as it has been gated off to the public since 1989 to protect the Prime Minister from possible terrorist attacks.

Knightsbridge
Visitors from around the world flock to Knightsbridge and Brompton Road to visit the illustrious shops and department stores. This is the place to go if you’re looking for prestigious brands and up-to-the-minute trends from the world’s fashion elite. Best known for Harrods and Harvey Nichols, you’ll also find a whole host of big-name fashion designers on Sloane Street. Showing Knightsbridge caters to all tastes, there’s a big branch of Topshop opposite Harrods!

Regent Street
Harrods is by no means the only well known name in the city, with Regent Street’s celebrated Hamley’s enjoying its status as one of the world’s largest toy stores since it opened in 1981, and Piccadilly’s Fortnum and Mason another household name.

Saville Row
Known worldwide as the home of bespoke British tailoring, Savile Row is the place to come if you want a handmade suit crafted the old-fashioned way (with a price Cialis 10mg tag to match). Credited with inventing the tuxedo Henry Poole & Co – also the first Savile Row tailor – is still cutting cloth at no. 15. Other big names include Gieves & Hawkes, H. Huntsman & Sons and Ozwald Boateng. On the corner of this “golden mile” of tailoring you’ll also find the flagship Abercrombie & Fitch store.

Portobello Road
Famous worldwide thanks to the film of the same name, Notting Hill offers a vast array of small, unique shops selling unusual and vintage clothing, rare antiques, quirky gifts, books and organic food. There’s also the unmissable Portobello Road Market – a mile-long (1.6km) street with a vibrant array of different stalls set out daily. Nearby Westbourne Grove offers more high-end shopping, with stylish designer shops dotted between a mix of quirky boho boutiques, hip cafes and art galleries.

The Strand
The Strand is also home to London’s Royal Courts of Justice, as well as the Savoy Theatre, which in 1881 was the first ever public building to make use of electric light. Another theatre which owes much of its fame to a single event is Haymarket’s Her Majesty’s Theatre, which achieved a level of infamy in 1984 when much-loved British comedian Tommy Cooper quite literally died on stage after suffering a heart attack in the middle of his performance during a live television broadcast.

Abbey Road
Of course, one of the most famous albums ever recorded is named after a London street. The Beatles’ Abbey Road album takes its name from the location of the band’s recording studio in St John’s Wood, where the Liverpudlian megastars recorded all but one of their albums. The iconic album cover, featuring the band walking across a zebra crossing, was also photographed here, and the crossing has since been awarded listed status.

Fleet Street
In the world of fiction, Fleet Street, once home to the offices of many important newspapers, is also known as the home of the ‘demon barber’ Sweeney Todd, who operated his gruesome barber shop along the street. However, the most famous of London’s fictional residents is undoubtedly Sir Arthur Conan Doyle’s detective, Sherlock Holmes, who resides at number 221b Baker Street in North London.

Art of Japanese Flower Arranging (Ikebana, 20 Pictures)

Ikebana is more than just putting flowers into a vase or container; it is a disciplined art form in which “nature and humanity are brought together”. What makes it different and distinct from just Art of Japanese Flower Arranging with a variety of colors or designs, is that Ikebana often emphasizes other physical parts of the plant, such as the leaves and stems.

This art form does have specific guidelines that must be followed. The main rule is that all the sections that are used in constructing the final arrangement must be “organic”. By that I mean the parts of the plants used (for example, branches, leaves, flower petals, or plant roots) must be the original pieces of the plant.

The artist’s objective of the arrangement becomes known by how the combination of color, shapes Viagra (natural or created), and physical lines creates the beauty of the final display.

The spiritual aspect of ikebana is considered very important to its practitioners. Silence is a must during practices of ikebana. It is a time to appreciate things in nature that people often overlook because of their busy lives. One becomes more patient and tolerant of differences, not only in nature, but also in general. Ikebana can inspire one to identify with beauty in all art forms. This is also the time when one feels closeness to nature which provides relaxation for the mind, body, and soul.

Ikebana is striking and beautiful. It is also a great way to relax. Concentrating on the beauty of the flowers and plants, their relationship with each other and the vase, is therapeutic, almost meditational.

10 Health Benefits of Dark Chocolate

Yes, I know, I know. That title isn’t exactly comforting. Although it seems too good to be true, dark chocolate can actually be good for you! When consumed in moderation, this delicious treat has some powerful health benefits. And the truth is that you should probably be eating dark chocolate on a semi-regular basis because the stuff is pretty dang good for you. Following are 10 Health Benefits of Dark Chocolate to indulge:

1.  Good for Your Heart

Studies show that eating a small amount of dark chocolate two or three times each week can help lower your blood pressure.  Dark chocolate improves blood flow and may help prevent the formation of blood clots. Eating dark chocolate may also prevent arteriosclerosis (hardening of the arteries).

2.  Good for Your Brain

Dark chocolate increases blood flow to the brain as well as to the heart, so it can help improve cognitive function. Dark chocolate also helps reduce your risk of stroke.

Dark chocolate also contains several chemical compounds that have a positive effect on your mood and cognitive health. Chocolate contains phenylethylamine (PEA), the same chemical your brain creates when you feel like you’re falling in love. PEA encourages your brain to release endorphins, so eating dark chocolate will make you feel happier.

Dark chocolate also contains caffeine, a mild stimulant. However, dark chocolate contains much less caffeine than coffee. A 1.5 ounce bar of dark chocolate contains 27 mg of caffeine, compared to the 200 mg found in an eight ounce cup of coffee.

3.  Helps to Control Blood Sugar

Dark chocolate helps keep your blood vessels healthy and your circulation unimpaired to protect against type 2 diabetes. The flavonoids in dark chocolate also help reduce insulin resistance by helping your cells to function normally and regain the ability to use your body’s insulin efficiently. Dark chocolate also has a low glycemic index, meaning it won’t cause huge spikes in blood sugar levels.

4. Protects Your Skin

German researchers found that the flavonoids in dark chocolate absorb UV light, help protect and increase blood flow to the skin, and improve skin’s hydration and complexion.

5. Full of Antioxidants

Dark chocolate is loaded with antioxidants. Antioxidants help free your body of free radicals, which cause oxidative damage to cells. Free radicals are implicated in the aging process and may be a cause of cancer, so eating antioxidant rich foods like dark chocolate can protect you from many vs prosolution types of cancer and slow the signs of aging.

6. Contains Theobromine

Dark chocolate contains theobromine, which has been shown to harden tooth enamel. That means that dark chocolate, unlike most other sweets, lowers your risk of getting cavities if you practice proper dental hygiene.

Theobromine is also a mild stimulant, though not as strong as caffeine. It can, however, help to suppress coughs.

7. High in Vitamins and Minerals

Dark chocolate contains a number of vitamins and minerals that can support your health. Dark chocolate contains some of the following vitamins and minerals in high concentrations:

  • Potassium
  • Copper
  • Magnesium
  • Iron

The copper and potassium in dark chocolate help prevent against stroke and cardiovascular ailments. The iron in chocolate protects against iron deficiency anemia, and the magnesium in chocolate helps prevent type 2 diabetes, high blood pressure and heart disease.

8. Amazingly Good For Teeth

Chocolate lovers who indulge may need to be a wee bit concerned about weight but there’s no need to worry about tooth decay.

That’s because sugar alone will not produce tooth decay. And, in fact, a common ingredient found in dark chocolate actually reduces the growth of dental plaque.

9. How it is Good For Kids

Researcher and pediatrician Professor Melissa Wake said they found little difference in blood pressure before and after consuming the two buttons of dark chocolate.

Children aged 10-12 were given dark chocolate with a high antioxidant content every day.

Blood pressure, weight, height, body fat and waist circumference were measured throughout the study. Researchers found there was no significant weight gain.

10. How dark chocolate helps Pregnant Women

Your nutritional needs change during pregnancy, and some foods become unsafe to consume. Dark chocolate can provide benefits during pregnancy as long as you consume it in moderation.

Dark chocolate contains caffeine. During pregnancy, caffeine can decrease blood flow to the placenta, and large amounts may increase the risk of miscarriage. It is also a stimulant and can raise your heart rate and blood pressure. The March of Dimes recommends having only 200 mg or less of caffeine a day during pregnancy. Although 1 oz. of dark chocolate only contains 20 mg of caffeine, large amounts of dark chocolate can add up to an unsafe amount, especially if you consume other caffeine sources like coffee or soft drinks.

I hope that i justified myself generous enough to satisfy all your queries. Rest you can comment in the Comment section.

Top 15 Waterfalls of the world

Our Earth is so beautiful and enriched with such a spectacular resources and views that one can enjoy heaven on it. Waterfalls is one of such resources. Here is a list of top 15 waterfalls of the world, but i completely agree with the fact that this list is not transient because it’s completely subjective and lighted to each person’s experience with the falls being named.Nonetheless based on popular demand, we’ve finally come up with our own list of the favorites that we’ve personally visited.And i am sure that this list will surely change as we will further visit more waterfalls from around the world.

1. Khone Falls

The Khone Falls and Pha Pheng Falls (Lao: ຂກົກນເກະ ຜກະ ຜເກະງ) is a waterfall located in Champasak Province on the Mekong River in southern Laos, near the border with Cambodia. The Khone Falls are the largest in southeast Asia and they are the main reason that the Mekong is not fully navigable into China. The falls are characterised by thousands of islands and countless waterways, giving the area its name Si Phan Don or ‘The 4,000 islands’.
The highest falls reach to 21 metres (69 ft); the succession of rapids stretch 9.7 km (6.0 mi) of the river’s length. The average discharge of the cataract is nearly 11,000 m3/s (390,000 cu ft/s), though the highest volume on record was reached at over 49,000 m3/s (1,700,000 cu ft/s).

2. Pará Falls


The CAURA River is one of the large tributaries of the Orinoco and flows through a 5 Million ha. rainforest reserve.
The yearly precipitation range (3.300 l/) determines the heavy amount of water transported by this river.
Halfway along the river course are the PARA FALLS, the most abundant in Venezuela.
n the shape of a half moon the water thunders 60m down between green jungle islands into a gigantic throat 7 km long and afterwards forms a large sandbank (El Playon). Here is an Indian camp “El Playon” with “churuatas” (Indian dwellings) where you can overnight in hammocks and make excursions.

3. Guaíra Falls


Guaíra Falls (Spanish: Saltos del Guairá, Portuguese: Salto das Sete Quedas do Guaíra) were a series of immense waterfalls on the Paraná River along the border between Brazil and Paraguay. The falls no longer exist, inundated in 1982 by the impoundment of the Itaipu Dam reservoir. While published figures vary, ranging from 470,000 cubic feet (13,000 m3) per second to 1,750,000 cubic feet (50,000 m3) per second, Guaíra’s flow rate was among the greatest of any falls on earth.
The falls comprised 18 cataracts clustered in seven groups—hence their Portuguese name, Sete Quedas (Seven Falls)—near the Brazilian municipality of Guaíra, Paraná and Salto de Guairá, the easternmost city in Paraguay. The falls were located at a point where the Paraná River was forced through a narrow gorge. At the head of the falls, the river narrowed sharply from a width of about 1,250 feet (380 m) to 200 feet (61 m). The total height of the falls was approximately 375 feet (114 m), while the largest individual cataract was 130 feet (40 m) high. The roar of the plunging water could be heard from 20 miles (32 km) away.

4. KONGOU FALLS


Kongou Falls (also called the Koungou Falls) is a massive cataract about 2 to 3 miles wide located in Ivindo National Park in eastern Gabon. It is part of the Ivindo river and has a total height of 56 meters. It is the 928th biggest waterfall in the world.
It is reputed to be the most beautiful waterfall in Central Africa. This part of the Ivindo River is a major centre of fish biodiversity. The falls are within Ivindo National Park, created in 2002 to protect among other things this beautiful and biologically diverse stretch of river.
On 14 September 2007 President Omar Bongo Ondimba of Gabon confirmed that a dam would be built at the falls to provide electricity to a large iron mining project in Belinga further north. The iron mine is essentially for Gabon’s economic development, but the dam will inundate a large part of the National Park, and have a serious impact on local livelihoods. Old studies indicate that there are other sites on the river where a dam would be easier to build and the environmental and social impacts would be much less than at Kongou, but no Environmental impact assessment was done before the decision was made. The decision will likely put into question the President’s strategy of developing ecotourism in Gabon and may well deter investors and tourists alike.

5. Iguazu Falls


Iguazu Falls, Iguassu Falls or Iguaçu Falls (Portuguese: Cataratas do Iguaçu [kataˈɾatɐz du iɡwaˈsu]; Spanish: Cataratas del Iguazú [kataˈɾatas ðel iɣwaˈsu]; Guarani: Chororo Yguasu [ɕoɾoɾo ɨɣʷasu]) are waterfalls of the Iguazu River on the border of Brazilian State Paraná and Argentine Province Misiones. The falls divide the river into the upper and lower Iguazu. The Iguazu River originates near the city of Curitiba. It flows through Brazil for most of its course. Below its confluence with the San Antonio River, the Iguazu River forms the boundary between Brazil and Argentina.
The name “Iguazu” comes from the Guarani or Tupi words “y” , meaning “water”, and “ûasú “[waˈsu], meaning “big”. Legend has it that a god planned to marry a beautiful woman named Naipí, who fled with her mortal lover Tarobá in a canoe. In rage, the god sliced the river, creating the waterfalls and condemning the lovers to an eternal fall.The first European to find the falls was the Spanish conquistador Álvar Núñez Cabeza de Vaca in 1541.

6. Mocona, Saltos del


One of the most unique of the planet’s large-river waterfalls, Saltos de Mocona drops about 35 feet over the side of a 6000-foot long trough carved lengthwise into a basaltic formation along the Rio Uruguay. As the river bends around a sharp curve, the majority of the water flows along the top of the trough and falls over its side upon straightening. The result is a waterfall which averages almost 6700 feet in width. Visitors can stand opposite the mid-point of the falls and literally see waterfall for almost 180 degrees of view.

The falls straddle the border of Argentina and Brazil, and though the most frequented viewpoints are on the Brazilian side of the river, the majority of the waterfall appears to occur within Argentina.

7. VERMILION FALLS


The Vermillion River meanders through Scott County and Dakota County in Minnesota, emptying into the Mississippi River just south of Hastings. 13.5 miles of it are designated as a trout stream, which is unusual for being so close to a metropolitan area.
The portion of the river that supports trout is upstream, around the towns of Farmington and Empire. Near the town of Vermillion, the water becomes too warm to support trout. Downstream from the falls on the south side of Hastings, the water becomes even warmer, supporting riverine species such as northern pike and freshwater drum. The Minnesota state record black crappie of 5.0 pounds was caught in the Vermillion River in 1940. An old channel of the Vermillion River continues south from Hastings on the western edge of the Mississippi valley.
In the nineteenth and early twentieth century, the river was used for water power, supplying power to gristmills. A park surrounding the falls preserves the remains of a mill operated by Alexander Ramsey, one of the leading citizens of early Minnesota.
The Vermillion Stewards program engages people in cleanups, restoration events and educational activities and is operated by Friends of the Mississippi River.

8. CELILO FALLS


Celilo Falls (Wyam, meaning “echo of clearpores skin got worse falling water” or “sound of water upon the rocks,” in several native languages) was a tribal fishing area on the Columbia River, just east of the Cascade Mountains, on what is today the border between the U.S. states of Oregon and Washington. The name refers to a series of cascades and waterfalls on the river, as well as to the native settlements and trading villages that existed there in various configurations for 15,000 years. Celilo was the oldest continuously inhabited community on the North American continent until 1957, when the falls and nearby settlements were submerged by the construction of The Dalles Dam.

9. VICTORIA FALLS


The Victoria Falls or Mosi-oa-Tunya (Tokaleya Tonga: the Cloud that Thunders; note that the ‘i’ is silent) is a waterfall located in southern Africa on the Zambezi River between the countries of Zambia and Zimbabwe.
While it is neither the highest nor the widest waterfall in the world, it is claimed to be the largest. This claim is based on a width of 1,708 metres (5,604 ft) and height of 108 metres (354 ft), forming the largest sheet of falling water in the world. The falls’ maximum flow rate compares well with that of other major waterfalls (see table below).
For a considerable distance upstream from the falls, the Zambezi flows over a level sheet of basalt, in a shallow valley bounded by low and distant sandstone hills. The river’s course is dotted with numerous tree-covered islands, which increase in number as the river approaches the falls. There are no mountains, escarpments, or deep valleys which might be expected to create a waterfall, only flat plateau extending hundreds of kilometres in all directions.
The falls are formed as the full width of the river plummets in a single vertical drop into a transverse chasm 1708 metres (5604 ft) wide, carved by its waters along a fracture zone in the basalt plateau. The depth of the chasm, called the First Gorge, varies from 80 metres (260 ft) at its western end to 108 metres (354 ft) in the centre. The only outlet to the First Gorge is a 110 metres (360 ft) wide gap about two-thirds of the way across the width of the falls from the western end, through which the whole volume of the river pours into the Victoria Falls gorges.

10. Boyoma Falls


Boyoma Falls, formerly known as Stanley Falls, consists of seven cataracts, each no more than 15′ high, extending over more than 100 km (62 mi) along a curve of the Lualaba River between the river port towns of Ubundu and Kisangani/Boyoma in the Orientale Province of the Democratic Republic of the Congo.
At the bottom of the rapids, the Lualaba becomes the Congo River. The seven cataracts have a total drop of 61 meters (200 feet). The two major cataracts are the first below Ubundu, forming a narrow and crooked stream that is hardly accessible, and the last that can easily be seen and also be visited from Kisangani.
A 1000mm portage railway bypasses the series of rapids, connecting Kisangani and Ubundu.
Especially among French speakers the cataracts are also known as Wagenia Falls (chûtes Wagenia), referring to the local people of fishermen named Wagenia or Wagenya who have developed a special technique to fish in the river. They build systems of wooden tripods across the rapids fixed in holes carved in the rock by the water current. They serve as anchors for baskets that entrap large fish.

11. Niagara Falls


Niagara Falls (Cayuga: Gahnawehtaˀ or Tgahnawęhtaˀ) is the collective name for the Horseshoe Falls and the adjacent American Falls along with the comparatively small Bridal Veil Falls. Located on the Niagara River which drains Lake Erie into Lake Ontario, the combined falls form the highest flow rate of any waterfall in the world, with a vertical drop of more than 165 feet (50 m). Horseshoe Falls is the most powerful waterfall (vertical height along with flow rate) in North America.Niagara Falls straddles the international border between the Canadian province of Ontario and the U.S. state of New York, also forming the southern end of the Niagara Gorge. The falls are located 17 miles (27 km) north-northwest of Buffalo, New York and 75 miles (121 km) south-southeast of Toronto, between the twin cities of Niagara Falls, Ontario, and Niagara Falls, New York.

12. INGA FALLS


Inga Falls is a rapids 40 km from Matadi in the Democratic Republic of the Congo where the Congo River drops 96 m (315 ft) over the course of 15 km (9 mi).
Inga Falls form a part of a larger group of rapids – Livingstone Falls and are located closer to the lower part of these falls. Falls have formed in a sharp bend of Congo River where the width of river fluctuates from more than 4 km to mere 260 m.At medium discharge of 42,476 m³/s (1,500,000 ft³/s) it is arguably the largest waterfall in the world,although Inga Falls is not a true waterfall. Its maximum recorded volume is 70,793 m³/s (2,500,000 ft³/s).Inga falls is also the site of two large hydroelectric dams, named Inga I & II, as well as two projected dams, one of which would be the largest (by power production) in the world.

13. Livingstone Falls


Livingstone Falls consist of a series of rapids dropping 900 feet in 220 miles (270 metres in 350 km). They end in Matadi in Bas-Congo. The Congo River has the second largest flow rate in the world after the Amazon, which has no falls or rapids (except near its sources). The lowest rapids of Livingstone Falls, therefore, are the world’s largest waterfall in terms of flow rate — provided one accepts these rapids as being a waterfall. An interesting aspect of the 220-mile (350 km) long Livingstone Falls is the width of the channel. The channel is very narrow: in several stretches the channel width is less than 300 metres and for the majority of the length the channel is less than 800 metres wide. This is an extraordinarily narrow channel since the river flow rate typically exceeds 42,000 cubic metres per second (1,500,000 cu ft/s).

14. WILLAMETTE FALLS

The Willamette Falls is a natural waterfall on the Willamette River between Oregon City and West Linn, Oregon, in the United States. It is the largest waterfall in the Pacific Northwest (2nd largest in the United States behind Niagara Falls) and the eighteenth largest in the world by water volume.
Horseshoe in shape, it is 1,500 feet (460 m) wide and 40 feet (12 m) high with a flow of 30,849 cu ft/s (874 m³/s). Located 26 miles (42 km) upriver from the Willamette’s mouth, a canal and set of locks allow vessels to pass into the main Willamette Valley.

15. Jog Falls

Jog Falls, created by the Sharavathi River falling from a height of 253 m (830 ft) is the second-highest plunge falls in India (after the Nohkalikai Falls with a height of 1100 feet (335 metres) in Meghalaya) plunge waterfall in India, Located near Sagar, Karnataka Shimoga District of Karnataka state, these segmented falls are a major tourist attraction. It is also called by alternative names of Gerusoppe falls, Gersoppa Falls and Jogada Gundi.
There are many waterfalls in Asia – and also in India – which drop from a higher altitude. But, unlike most of such falls, Jog Falls is untiered, i.e., it drops directly and does not stream on to rocks. Thus, it can be described as the First-highest untiered waterfall in India. The waterfall database gives it 83 scenic points while Angel Falls is at 97.

15 Best Horror Games

Horror occupies a strange place in a person’s heart. We turn down the lights, don our headphones and want the game to make us jump out of their seats. We want to cry out, whimper and scream at what we are putting ourselves through.

Many games have scary elements in them, but then there are the games whose sole purpose is send paralyzing shivers down your spine. The games that stick with you long after you’ve turned your console or computer off and when you do coat you with an inescapable dread.

From jump scares to the psychological, from monsters to murderers, here is what I believe to be the top 15 best horror games of all time.

 

1.Silent Hill 2

The first Silent Hell set up a great franchise and then the sequel became one of the greatest games ever made. Silent Hill 2 delves into the psyche of its protagonist, James Sunderland, in ways—and to depths—that other games only wish they could do.

In Silent Hill, nothing is quite right; everything seems artificial and you don’t seem to be looking at the same world as anybody else within it. After a while of playing the game, you will question as to who was James Sunderland’s biggest enemy—the town, the player, or the character himself?

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2.Fatal Frame II: Crimson Butterfly

There is something about innocence in danger that terrifies us even more than anything else. The little girls in the haunted village are just that—the epitome of innocence being threatened by the supernatural forces. Their only defense against ghosts is a camera obscura, that’s only effective when used up close.

You are in control of a girl, whose only means to defeat the monsters to threaten her is to throw her into harm’s way and face the horror head on. The game makes you do this over and over again with every single enemy.

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3. Amnesia: The Dark Decent

The last Lovecraft game on the list is also the newest game to be inspired by the author. It took several elements of previous games mentioned and raised them to new level. You play a man with amnesia and that’s all you are given to start with. You are in a castle and you have to remember something that has been forgotten for a reason.

Staying in or looking at dark spaces will lower your sanity, while the light will heal it. You aren’t alone in the castle, which is filled with monsters. Unlike other games, you can’t fight them and your only option is to hide in a dark corner while hoping they won’t see you.

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4.Eternal Darkness: Sanity’s Requiem

Eternal Darkness: Sanity’s Requiem is another Lovecraft-inspired title. It is arguably the grandest of them all, spanning centuries and a dozen different playable characters all around the same cult and resurrection of an Elder God, a being whose very existence will make a man go mad.

The game will make you go mad in tandem with your character. If the setting and conflict aren’t enough to terrify you, the game will screw with you in the real world just as much as it does in the digital one. Push the sanity meter too far and you would lose the perspective, the screen or even your save file.

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5. System Shock 2

There is something to be said for techno horror; it is a genre terribly overlooked by developers, or not done to it’s fullest potential. System Shock 2 is a story of the machines we created becoming the monster that’s out to destroy us—the very things we made to help make our lives easier will instead end them.

The flickering lights and the blood all over the ship are a nice backdrop, but it is SHODAN that steals the show. It is SHODAN that will terrify you, because what recourse does anyone have against a perfect intellect who charts everything you can, or would do to oppose her, while instructing you on how to do it?

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6. Call of Cthulu: Dark Corners of the Earth

Based off of H.P. Lovecraft’s “The Shadow over Innsmouth” is the first person action, survival horror game set in the town of Innsmouth. You play as Jack Walters, a man who has just been released from a mental institution, but is still suffering from amnesia and schizophrenia. Needless to say, you can’t even trust yourself.

You are given no HUD or indicators as to your character’s health, and so you have to listen to his breathing and his heartbeat. A severe lack of weapons and ammo is a big problem too where everyone is out to kill you. As with Lovecraft’s novels, witnessing the more upsetting and otherworldly aspects of the environment will cause your to go insane.

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7.Alone in the Dark

I refer of course to the original Alone in the Dark, not the reboot or Uwe Boll movie based on the series. The first Alone in the Dark is the game that more or less invented the survival horror genre, with its introduction of the concept of resource scarcity. Inspired by the writings of H.P. Lovecraft, the player takes on the role of Edward Carnby, a private investigator, as he sets off to explore a haunted house where an artist committed suicide.

Despite what we know of the basic premise, there’s much more going on than the game lets on at the beginning. It starts off with the scares, with no building up and no big introduction to the threats. Within seconds of the game starting, monsters will swarm in and kill you. You have to know things practically ahead of time to prevent unknowable horrors and live through the adventure.

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8.Resident Evil 2

While the first Resident Evil game invented the formula, it is difficult to take seriously thanks to the poor voice acting; you’ll end up laughing during any serious semenax testimonials moments. Resident Evil 2 may not have great voice acting, but you won’t burst out laughing. It also contains a superior set up and pulls better scares. The first game was memorable for a number of scenes—with dogs bursting through the windows, but the scene happens in a bright hallway during normal gameplay. Resident Evil 2 ups the ante by pulling the same stunt in a room you can barely see while your fussing with the inventory. It was the single greatest jump scare in gaming and stays with you long afterwards. That scene is simply emblematic of how the game pulls off its scares better than the original.

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9.Penumbra series

The series is full of an atmosphere of horror, and the setting is as much a character as the unfortunate man whom you play. You will spend half the time being terrified of nothing and the music, sound and environments will have you jumping at empty dark corners, flickering lights and your own paranoid imagination.

There is danger, but the game knows it doesn’t have to do much or anything at all to keep you on your toes. It knows you’ll scare yourself stupid so long as it hangs its Sword of Damocles over your head.

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10.Silent Hill 4: The Room

Silent Hill 4 is an odd entry for the Silent Hill series, because it’s the only one that doesn’t take you to the titular town. Instead, you are locked in your room in your apartment building and have to find your way out. The room acts as your hub and your safe haven through the game, as you travel through various supernatural locations filled with the ghosts, monsters and general mind-fuckery. The Silent Hill series in general is well known for these things.

Halfway through, the game upsets all your expectations and learned behavior. It teaches you the rules of the world and then it betrays you; ghosts invade your safe haven launching you into a new direction of horror. Suddenly, nowhere is safe.

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11.F.E.A.R.

Alma. That’s all that really needs to be said about this game. Little girls are scary, especially psychic little girls with long dark hair covering their faces who appear in the middle of empty corridors. As for the game itself, the shooting is great and the AI smart, but it’s the nightmare moments that really shine. The world goes topsy-turvy and your characters sees things that aren’t there out of the corner of his vision.

F.E.A.R. provides one thing that other gun filled, fast paced action, super solider horror games don’t, in that the character you are playing is constantly unnerved. The slight sway of his gun and the shallowness of his breathing during and after these nightmare events make you believe they are happening and the character is vulnerable to having his mind fucked.

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12.Condemned: Criminal Origins

Condemned is a detective story that was overlooked when it first came out early in the 360’s lifespan. With both horror and brawler mechanics, it was the first true “next-gen” horror title.

You play Ethan Thomas, an agent tasked with investigating the lowest rung of society while searching for a serial killer, with the rest of the world going mad around you. Hobos and junkies jump out from the shadows to bludgeon you with anything they can get their hands on, and you have to do the same.

The atmosphere is what puts it over the top, as Ethan tracks down the horror the city streets. While the game feels rather “out there”, the crime investigations and crunch of the bones keeps it close enough to reality to be truly unsettling.

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13.Siren: Blood Curse

The rural village where human sacrifice once took place is now populated by the nightmares of Japanese folklore with creatures that lie somewhere between ghost and zombie. The village is always dark, the denizens always murderous and had nonlinear story telling complete with interweaving narratives with the different characters. Both the games feature a strong emphasis on stealth, meaning you have to hide rather than fight. Furthermore, there is the sightjacking mechanic where—with a tune of the analog stick—you can look through the enemy’s eyes as they approach the very closet you’re hiding in.

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14.ObsCure

ObsCure focused on a group of five high school seniors who stumble upon a laboratory where biological experiments are being performed. The students must then fight their way out in order to warn the remaining student body. The enemies are sensitive to light, with direct sunlight destroying them. Flashlights can be used to slightly weaken the monsters and the black aura surrounding them.

The game features all the standard tropes you can come to expect from a B-movie. The scarcity of ammunition, health items and save reels were ripped from the early Resident Evil games, but ObsCure adds a whole new dimension. If a character dies it doesn’t end the game, as the story simply continues without them. However, you will grow quite attached to the characters, and frankly you’ll need every hand available to survive to the end.

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15.Dead Space

What can be said about Dead Space that hasn’t already been said? It was the game to turn certain monster fighting conventions on their head. Players trained to aim for the head soon found themselves out of their depth, as the only way to kill the Necromorphs were to cut their limbs off, the same limbs being slashed in your face ready to cut it off at a moment’s notice.

The USG Ishimura was terrifying setting with half of the ship in disrepair and the other half filled with slavering monsters. So not only was Dead Space the master of the jump scare, it gave you the uneasy feeling the whole time you were in it that the ship would fall apart right under your feet.

And then there was the shoggoth in the tumble dryer…

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